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We play year-round and will have new leagues open for registration and starting soon. Registration for upcoming seasons is typically open at least a month or two in advance, and typically closes on the Signup Deadline at least a week prior to the start date. If you’re interested in playing right away, check out all the ways to connect with Captains as a Free Agent, including as a sub for leagues already in progress.
Sign up as a Free Agent to be added to the pool of players Captains can invite when they’re looking for additional team players, and then join our “SCCRKC Free Agents & Captains” on Facebook too. It is FREE to sign up as a free agent – you will only be asked to pay your part of team dues if you join a team. This is a great way to meet new people – many of our teams recruit Free Agents every season.
Being a Captain can sound intimidating, but we make it easy in three ways: no deposit needed to sign up, 100% Team Money Back Guarantee, and the ability to recruit Free Agents from your online team dashboard at any time. Plus, we’re always here to support our Captains via email and phone throughout the season.
1. NO MONEY DOWN – There is no deposit required to register your team and start inviting teammates. Our TeamPayer tool allows you to invite and simultaneously invoice teammates for their share of team dues, which are then paid directly to the club and lower your team balance accordingly.
2. NO RISK – If you decide to cancel team registration for any reason by the Signup Deadline, let us know and we will refund everyone.
3. GET PLAYERS – After registering a team, you’ll have access to our “Recruit Free Agents” button which will show you a list of players who are looking for teams – just click to invite them to play for your team!
Check out our Tools for Captains page for even more info on managing your team, paying dues, and finding players. If all that seems too much for you, ask a teammate to sign up the team and take the reins instead 🙂
All leagues require participants to be 18 or older.
People of all ages and skill levels play! We have 55-year-old former semi-pros, 20-year-old players new to the game, 31-year-old weekend warriors just looking to stay in shape, 26-year-old phenoms, 39-year-olds who’ve played pickup for years, you get the idea.
To create a profile, you must register for a league. After your first registration, you will have an single profile on our website for your registrations on all future teams, leagues, and seasons.
There are three ways to complete registration for a league:
When a Captain creates a team, they can send email invitations to friends and coworkers with a link that will allow them to join the team directly. These links expire after a certain length of time though, at which point players may get an error saying the link is no longer valid. Don’t worry, if this happens players can still sign up for the team by:
Soccer league registration typically includes:
Check your specific league details for any modification to these items.
SCCRKC reserves the right to change the length of a season due to excessive rainouts, field scheduling issues, and other unforeseen circumstances. We also reserve the right to change of day, time and location of games in order to complete games.
No, all registration fees are non-refundable after a league’s Signup Deadline (or 6 days prior to the Start Date, whichever comes first). Our refund information is outlined in the player waiver, which is agreed to during the registration process. Registering for a team or league is a commitment to participate in the full season. A player’s or team’s decision not to participate in a league they have registered for is not grounds for a refund. If players or teams choose not to participate after they have registered and before the season starts, they may request a credit to use towards a future league. Refunds are also not given if a player moves, due to a change in work schedule, or any other non-league related changes. Participation in adult sports, even at the social level, may result in injury unfortunately. SCCRKC does not refund players’ fees if they are injured.
IMPORTANT: Read our Tools for Captains page for full details on paying team dues, managing your team, and finding players. These FAQs do not cover all essential information or tips you’ll need as a Captain.
NOTHING! There is no deposit due. You can register your team with no money down, and then invite and invoice your teammates for their share of team dues using our TeamPayer tool. As a Captain, you are responsible for making sure a minimum of $200 is paid toward your team’s dues by your league’s Signup Deadline, and that your team dues are paid in full by the Payment Deadline, typically midnight the day before your second game. However, if for instance, you invoice your teammates for their share of team dues, and at least $200 is paid by the Signup Deadline, and then your team’s full dues are covered by additional teammates’ payments by the Payment Deadline, you will not be charged any money 🙂
Team dues must be paid in full by the Payment Deadline, typically the day before your second game at midnight. The exact date per league is listed toward the bottom of your Manage Team page. All leagues also require a minimum of $200 paid toward a team’s dues by the Signup Deadline to confirm a team’s spot.
Yes, your team’s minimum payment of $200 toward full team dues is non-refundable after the Signup Deadline, secures your spot in a league, and serves as a commitment to play the season (many of our leagues have limited spots available). A lot of organizational effort goes into planning for and renting appropriate field space and creating schedules based on an even or odd number of teams in a league, so when a team withdraws, cancels, or abandons their registration for any reason, it results in a lot of additional work for our organizers, as well as unexpected schedule and standings changes for other teams already committed to playing. A team’s minimum payment and/or dues will be refunded only if SCCRKC cancels a league entirely, or if a team is not offered a position in a league/division determined to be appropriate for the team. Remember, if you register a team and then decide not to play for any reason, just let us know anytime before the Signup Deadline and we’ll refund any dues paid up to that point as part of our 100% Team Money Back Guarantee. There’s no risk in registering and trying to get a team together.
Free Agents are players who don’t have a team yet but are looking to play on one. Part of our job is to connect players who sign up as Free Agents with Captains who are looking for additional players for their team – it’s a win-win! When you click the “Free Agent” button on a league, you will be asked to describe yourself and what type of team you’re looking for. Captains from that league will then be able to view this info and invite you to join their team. It does not cost anything to sign up for the Free Agent pool; you will only be asked to pay your share of team dues if you agree to join a team.
It all depends how many Captains are looking for players during that particular season, in the specific league you signed up for as a Free Agent. Typically, as the league Signup Deadline approaches, Captains more actively recruit Free Agents to join their team. But the sooner you sign up, the better your chances of being invited to join a team, since some Captains begin building their roster early on. You can also post in our “SCCRKC Free Agents & Captains” Facebook group to connect with Captains.
When you sign up as a Free Agent, be sure to include info or details about friends you may want to play with. Captains are often looking for several new players, so this could help your chances of being invited to join a team.
In general, we recommend regular molded grass cleats for our artificial grass turf fields. However, players are free to wear any boot they’d like, as long as they don’t have metal studs. Some players wear turf cleats, a few even wear flats. Our artificial grass fields are fairly thick (like real grass) and have a rubber pellet base.
Shin guards are highly recommended for both leagues and pickup, but they are not a requirement to play.
After you have been invited to join a team, your Captain will advise you what color shirt to wear to games.
While at least a tiny bit of experience playing soccer is recommended by no means do you have to be “good”! Our Coed league is very accommodating to players without much experience, players with no experience but who are either athletic or willing to put forth their best effort, or those who haven’t played in a while. And the club atmosphere in general is welcoming and friendly.
If you have to miss a game or two, that’s not a problem. Captains typically carry extra people on their rosters since not everyone will be able to make the game every week. However, if you need to miss more than half the season, it’s probably best to play in pickup games for now.
Generally we post a schedule for the first week of the league about 2-6 days prior to the start date. After the first game of the league, we’ll create and post a schedule for the full season.
Waiting to release the full season schedule gives us the chance to potentially accommodate any teams who may register a little late. By only scheduling the first week, we can add them without going back and changing all of your game times to accommodate them. It also allows us to make any necessary adjustments to league details if necessary.
We play in rainy or wet conditions on our turf fields. So if you’ve seen some rain and are wondering if games are still on, the answer is YES! If there is lightning in the area, the Field Manager will delay play and advise players on site. We will make every effort to give at least two hours notice via text and email if we need to cancel for any reason. Players may also sign up for text message cancellation updates through their online dashboard. Typically an email and/or text message will go out as soon as possible to all players on the team roster if activities are cancelled for any reason.
The top four teams make the playoffs for game #9. This will be determined by the live standings after game #8.